Adapting isn’t easy.
Whether it is a video game, animated franchise or even a book, adapting one medium to the silver screen can prove quite the challenge. There are multiple factors to take into account throughout the process: story, characters, setting, etc. In order of number three to number one, here are my nominations for the top three best and three worst video game to live action movie adaptations.
Disclaimer: The following lists are merely the opinions of this particular writer and may or may not reflect the opinions of others at GeekSmash.
Let’s kick this off with my picks for the best video game adaptations…
This was a surprising adaptation, truthfully speaking. I had questioned how well a franchise such as “Need For Speed” could be adapted to the big screen. All in all, it stuck fairly well with the style of the games and the typical type of story featured within the franchise.
Overall, it was a fairly successful and true to game adaptation for this writer.
The first one is the one I am referencing. “The Cradle of Life” was so-so for me in terms of the game series as it came across as more about Lara’s (Angelina Jolie) love life and Lara’s back-story more than the game-style. The first one was more about the game-style and less about Lara’s back-story.
This film showed Lara’s badass, adventuring side and the dangers that come along with her job. She traipsed around the world, trying to beat the bad guys to the treasures and taking them out when they went to use them for ill purposes. The game really came through in this one for me.
Picking my number one was really difficult. It really truly was. My reasoning for picking “Prince of Persia” as my number one boils down to the culmination of a few things. First off, the style of the game really came through. If you ever played this series, then you know what I mean. It’s just unexplainable.
Second of all, the cast they picked for the characters were not only able to play the parts but they visually fit the roles. When you go to adapt a fan favorite, be it video games, books, or otherwise, this is actually really important in the overall success or failure of the adaptation.
My third reason for it being number one is the effects were fairly seamless for the story they were trying to tell and would be imaginable on the new gen consoles.
Lastly, the details were on point: setting, timing, clothes, set design, etc. It all fit into place. For me, these things put “Prince of Persia: The Sands of Time” at number one.